I am a beginner and I have managed to finish a
photo album with the help of MM200. But now that
the script has become as large as 500MB and
subsequent publishing the same, I find that it
takes more than 8-10 min to start the script
i.e. loading. Even though I have a computer
PIII/128KB RAM/9.1GB SCSI/ God knows where I
have gone wrong, it is turning out to be nightmare
no amount of changes in the script are helping
me. Pls help !! (all photos scanned are BMP's)
[email hidden] wrote:
>I am a beginner and I have managed to finish a
> photo album with the help of MM200. But now that
> the script has become as large as 500MB and
> subsequent publishing the same, I find that it
> takes more than 8-10 min to start the script
> i.e. loading. Even though I have a computer
> PIII/128KB RAM/9.1GB SCSI/ God knows where I
>have gone wrong, it is turning out to be nightmare
> no amount of changes in the script are helping
> me. Pls help !! (all photos scanned are BMP's)
>
Hi,
oh dear, why do you use *.bmp's ?
*.jpg's are much more smaller and have
also a high color-deep (also 150dpi are more
than enough for pictures at the monitor).
Do you have published your script as one file ?
This could be the main reason of your problem.
Heico
Assume the following:
13"/14" Monitors typically have a, (best case), Dots Per Inch of 96.
17"/19" Monitors typically have a, (best case), Dots Per Inch of 120.
When preparing artwork for screen displays, a DPI range of 100-150 is
generally the most that makes sence to use. [Note: Artwork that is being
printed should generally be sampled at 1/2 the resolution of the output
device]
In a typical multi-media development environment it is best to sample your
artwork at a high resolution, 300/600 DPI, and then have batch files for
your file convertion utilities that create versions of the artwork
appropriate to its current use: e.g. 100 DPI for on screen display, 150/300
DPI for color printing, etc.
For large "photo album" collections keeping the size of the artwork even
smaller may be of assistance: Since most displays run at 640x480, 800x600,
or 1024x768--any more pixels are generally a waste of space. Other options:
Use the JPEG format at a quality level range of 40 to75 for most artwork--40
is adiquate for low contrast images and 75 is generally good for most on
screen high contrast artwork.
Best Regards,
--John Schilling, Scala, Inc.
<[email hidden]> wrote in message
news:[email hidden]...
> [email hidden] wrote:
> >I am a beginner and I have managed to finish a
> > photo album with the help of MM200. But now that
> > the script has become as large as 500MB and
> > subsequent publishing the same, I find that it
> > takes more than 8-10 min to start the script
> > i.e. loading. Even though I have a computer
> > PIII/128KB RAM/9.1GB SCSI/ God knows where I
> >have gone wrong, it is turning out to be nightmare
> > no amount of changes in the script are helping
> > me. Pls help !! (all photos scanned are BMP's)
> >
> Hi,
>
> oh dear, why do you use *.bmp's ?
> *.jpg's are much more smaller and have
> also a high color-deep (also 150dpi are more
> than enough for pictures at the monitor).
>
> Do you have published your script as one file ?
> This could be the main reason of your problem.
>
> Heico
>
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